Charlie Bear Brown 07
I'm feeling very sleepy at the moment, but I was too excited to see what Charlie would look like with his fur on. I rendered him from the front view, you can see the wire-frame composite below.
All that hard work unwrapping, taking photos of the bear, and stitching the textures finally paid off. Say hello to Charlie Bear Brown.
I couldn't figure out why his poly count was so high. Then it hit me! I made Charlie's eyes out of multiple spheres, mostly because I wanted model his real plastic eyes. I should consider making them a texture and loosing almost 1k in vertices and geometry.

All that hard work unwrapping, taking photos of the bear, and stitching the textures finally paid off. Say hello to Charlie Bear Brown.
I couldn't figure out why his poly count was so high. Then it hit me! I made Charlie's eyes out of multiple spheres, mostly because I wanted model his real plastic eyes. I should consider making them a texture and loosing almost 1k in vertices and geometry.

Labels: 3d, CharlieBear